Patrick MillerWhy the “old game good, new game bad” discourse actually mattersWhy there is a small crumb of useful conversation in this tired old topic.10 min read·Apr 1, 2024--1--1
Patrick MillerThe changing of the guardReflecting on my 2023 as a player, organizer, and teacher, and thinking about where we’ll be going in 2024.13 min read·Dec 23, 2023----
Patrick MillerMailbag: Mental stack management, getting into Gear, learning stick, and working in game productionTime to go through the mailbag! Patreon subs can email me directly for $5/mo.8 min read·Oct 9, 2023----
Patrick MillerHow to play Guilty Gear Xrd Rev2 for the Sony PlayStation 4 and Microsoft Windows Personal ComputerSix rules for new players to consider when learning to play Rev2.11 min read·Aug 21, 2023----
Patrick MillerMailbag: Footsies, hitboxes, lever grips, skill transfer, and moreIn which I answer a bunch of smaller questions that aren’t long enough to get their own individual writeup.9 min read·Jul 17, 2023----
Patrick Miller“Should I learn SF6 with Classic or Modern controls?”Different controls create a different experience to suit different people’s learning preferences, but we’re all playing the game together.16 min read·Jul 10, 2023----
Patrick MillerTOing as an exercise in vibe cultivationDouble elim is great but there’s so much more you can do to make your fighting game events special — whether in-person or online.8 min read·Jul 5, 2023----
Patrick Miller“How do I teach a new player fighting games without overwhelming them?”This one is about hiding the mountain from new fighting game players and getting them to focus on taking daily steps.9 min read·May 15, 2023--2--2
Patrick Miller“I lost the mirror match, should I switch characters?”On the meaning of the mirror match, and the importance of learning how to grind.14 min read·Apr 10, 2023--1--1
Patrick MillerBreaking Bad Habits in Fighting GamesThis one is about how to stop yourself from autopiloting certain strings and add more nuance to your flowcharts.7 min read·Mar 27, 2023----